DC Universe Online – Sony Online Entertainment
Company: Sony Online Entertainment (now DayBreak Studios)
Job Title: Game Designer
Editor/Engine: Unreal/Kismet
Other Tools/Languages: none
Start/End Dates: January 2011 – March 2011
Primary Duties:
- Created 20+ movement challenges (races) for all hero types (speedster, flyer, acrobat).
- Assisted with seasonal content creation and launch bug fixes.
- Mentored an intern who assisted with movement challenges.
Note: I do not have any recorded race videos to embed on my site so I must rely on public Youtube videos. My apologies if there are broken videos, profanity, added music, etc.
| Flight Movement Challenge An intern and I created all the movement challenges (races) in DC Universe Online. Since the environments were already in place, creating a race without moving buildings or quest content was always a challenge to implement. Races had difficulty levels defined by their names: Introductory, Rookie, Skilled, Adept, Expert and Master. There are over 65 races in the game not counting the seasonal events.
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| Flight Movement Challenge An intern and I created all the movement challenges (races) in DC Universe Online. Since the environments were already in place, creating a race without moving buildings or quest content was always a challenge to implement. Races had difficulty levels defined by their names: Introductory, Rookie, Skilled, Adept, Expert and Master. There are over 65 races in the game not counting the seasonal events.
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| Flight Movement Challenge An intern and I created all the movement challenges (races) in DC Universe Online. Since the environments were already in place, creating a race without moving buildings or quest content was always a challenge to implement. Races had difficulty levels defined by their names: Introductory, Rookie, Skilled, Adept, Expert and Master. There are over 65 races in the game not counting the seasonal events.
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| Acrobat Movement Challenge An intern and I created all the movement challenges (races) in DC Universe Online. Since the environments were already in place, creating a race without moving buildings or quest content was always a challenge to implement. Races had difficulty levels defined by their names: Introductory, Rookie, Skilled, Adept, Expert and Master. There are over 65 races in the game not counting the seasonal events.
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| Acrobat Movement Challenge An intern and I created all the movement challenges (races) in DC Universe Online. Since the environments were already in place, creating a race without moving buildings or quest content was always a challenge to implement. Races had difficulty levels defined by their names: Introductory, Rookie, Skilled, Adept, Expert and Master. There are over 65 races in the game not counting the seasonal events.
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| Acrobat Movement Challenge An intern and I created all the movement challenges (races) in DC Universe Online. Since the environments were already in place, creating a race without moving buildings or quest content was always a challenge to implement. Races had difficulty levels defined by their names: Introductory, Rookie, Skilled, Adept, Expert and Master. There are over 65 races in the game not counting the seasonal events.
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| Speedster Movement Challenge An intern and I created all the movement challenges (races) in DC Universe Online. Since the environments were already in place, creating a race without moving buildings or quest content was always a challenge to implement. Races had difficulty levels defined by their names: Introductory, Rookie, Skilled, Adept, Expert and Master. There are over 65 races in the game not counting the seasonal events.
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| Speedster Movement Challenge An intern and I created all the movement challenges (races) in DC Universe Online. Since the environments were already in place, creating a race without moving buildings or quest content was always a challenge to implement. Races had difficulty levels defined by their names: Introductory, Rookie, Skilled, Adept, Expert and Master. There are over 65 races in the game not counting the seasonal events.
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| Speedster Movement Challenge An intern and I created all the movement challenges (races) in DC Universe Online. Since the environments were already in place, creating a race without moving buildings or quest content was always a challenge to implement. Races had difficulty levels defined by their names: Introductory, Rookie, Skilled, Adept, Expert and Master. There are over 65 races in the game not counting the seasonal events.
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