Call of Champions – SpaceTime Studios
Company: SpaceTime Studios
Job Title: Game Designer
Editor/Engine: Proprietary Editor/Engine
Other Tools/Languages: Perl
Start/End Dates: December 2014 – September 2015
Primary Duties:
- Designed playable MOBA characters, implemented abilities and AI functionality.
- Participated in numerous live events, coached players on game play.
- Documented game play, wrote tutorials, guides and character backstories.
- Created parsing scripts that pulled data from the proprietary tools.
| Gameplay Video A gameplay video showing a few champions and a 5 minute BOT match.
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| Champion Spotlight: Jack Gives a bit of background for the support role champion named Jack.
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| Champion Spotlight: Shard Gives a bit of background for the assassin role champion named Shard.
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| Champion Spotlight: Eloia Gives a bit of background for the assassin role champion named Eloia.
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